Environment Design Workout with Nathan Fowkes
https://schoolism.com/courses/art/environment-design-workout-nathan-fowkes

Strengthen your artistic muscles for exciting environment designs with Nathan Fowkes, concept artist for DreamWorks, Disney, Blue Sky Studios, and many others!


Nathan has created 21 digital environment painting demonstrations and provided all the relevant references so you can paint along with each workout every day for 21 days (or take it at your own pace). Each demonstration an hour or less and the series is carefully structured to train you in the process of:

  • Laying out perspective for a dynamic environment.
  • Going from basic building blocks to exciting shapes.
  • How to tackle a wide range of environmental subjects.
  • Digital painting techniques for quick environment rendering.
  • Creating an effective quality of light in your environment.
  • Bringing believability and emotion to your environment.
  • How to give each environment a sense purpose.

 

 

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Environment Design Tutorial - m16 harvester

M16 - Harvester | Environment Design Tutorial
https://gumroad.com/l/zjCmY
This is a modular scene i built in Unreal 4 to explore several design principles that I feel are essential to a successful & immersive environment. I wanted to share my thoughts and ideas of how i approach Environment Design to create a compelling experience. There is 6 videos included with the full unreal scene.

 

 

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Environment Design Workout with Nathan Fowkes
Environment Design Workout with Nathan Fowkes
https://schoolism.com/courses/art/environment-design-workout-nathan-fowkes

Strengthen your artistic muscles for exciting environment designs with Nathan Fowkes, concept artist for DreamWorks, Disney, Blue Sky Studios, and many others!


Nathan has created 21 digital environment painting demonstrations and provided all the relevant references so you can paint along with each workout every day for 21 days (or take it at your own pace). Each demonstration an hour or less and the series is carefully structured to train you in the process of:

  • Laying out perspective for a dynamic environment.
  • Going from basic building blocks to exciting shapes.
  • How to tackle a wide range of environmental subjects.
  • Digital painting techniques for quick environment rendering.
  • Creating an effective quality of light in your environment.
  • Bringing believability and emotion to your environment.
  • How to give each environment a sense purpose.

 

user Gamystyle |  Comments: (0)

Environment Design with Michael Bills & Kenneth Anderson


Environment Design with Michael Bills & Kenneth Anderson


https://www.21-draw.com/course/environment-design/


In this course you’ll learn the basic of how to create an environment as used in illustration and concept design for creative industries. You’ll learn how to create a polished image starting with thumbnailing and ending with a final illustration. You’ll also learn about composition, perspective and digital painting techniques in Photoshop.


 

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Environment Design Basics 2: Perspective and Basic Layout

 Environment Design Basics 2: Perspective and Basic Layout
English | 60m | Video: 720p | 175 MB

 

Environment Design Basics: 2 - Perspective and Basic Layout, a 4-part series exploring the fundamentals and basics of Environment Design for concept art.

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Environment Design Basics: 1 - Composition & Value

Environment Design Basics: 1 - Composition & Value
English | 43m | Video: 720p | 85 MB

 

In the first of this series, I breakdown the absolute basics of Environment Design. Starting with an understanding of composition, I then introduce line drawing and basic value painting.

user Gamystyle |  Comments: (0)

The Gnomon Workshop - High-Fidelity Environment Design: Blender, 3D-Coat & Photoshop Workflow
https://www.thegnomonworkshop.com/tutorials/high-fidelity-environment-design
 
Design an immersive world using Blender, 3D-Coat, and Photoshop with this 3-hour workshop by Senior Artist Jannis Mayr. This intermediate to advanced-level workshop reveals Jannis’s techniques for creating fantastical worlds, detailing the creation of a final keyframe in detail, from start to finish. This comprehensive tutorial delves into both his creative and technical processes so you’ll understand the whys as well as the hows.  Beginning with gathering and organizing references, Jannis shares how to kickstart your project before sketching out shapes and compositions for your environment. With the initial sketches completed, Jannis then jumps into 3D-Coat to reveal how he builds a kitbash set, utilizing the software’s powerful voxel-sculpting engine to create complex shapes and organic textures efficiently.  Blender is the backbone for Jannis’ environment design workflow, providing everything necessary to help him explore the world he is building. He shows how to set up a scene and where to place the cameras to render a base image for the final paintover in Photoshop. Everything from modeling, sculpting, shading, rendering, and photobashing, to color grading and Jannis’ finishing tips and tricks are covered in this workshop. As a bonus, he provides a short insight into some quick character-creation techniques in ZBrush and Blender.
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ArtStation - Unreal Engine 5 - Environment Design by Ivan Yosifov

http://www.artstation.com/marketplace/p/p8KRR/unreal-engine-5-environment-design

 

In this class you are going to learn how to create AAA looking scene in Unreal Engine 5 from scratch.
I will walk you through the process of creating this amazing scene from idea to final composition and rendering.
This class is not for beginners as I will not teach the basics of Unreal Engine 5.
You should be able to know how to navigate and have basic knowledge of the Unreal Engine 5 Interface.

 

 

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Learn Squared - Environment Design with Gaelle Seguillon
http://www.learnsquared.com/courses/environment-design
 
Follow along as industry-leading artist Gaelle Seguillon teaches you her process for creating captivating and lifelike worlds, like the ones she has created for films like Ready Player One, Aladdin, and Jurassic World: Fallen Kingdom. Starting with the fundamentals of composition, you'll learn to create eye-catching sketches, techniques to create photobash concept art, how to build entire scenes in Blender, and realistically render using Octane. You'll finish the course with a set of portfolio pieces featuring environments you might wish you could visit!

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